Phoenix Seed at Dare 2007
What's the game "aw aboot!"
9th July 2007
It was pointed out to us recently that we haven't actually written a description of our game any where on the diary, so in my first diary entry I will "gee it a bash!" and shed some light on the situation.
Bear Go Home is a highly ... more
29-06-07
29th June 2007
well,This is the last day of 3rd week.trap and trigger problem have already solved.Level design seems to be a big problem for us. Since we try to attract more people,one thing we must consider the difficulty,especially for children.our team leader de ... more
22-06-07
22nd June 2007
It's the second week.everything seems to be OK.
bao and cici design environment,and also some modification of bear model is necessary,we add some animation in our program.because maya isn't compatible with directx,we choose 3DMAX inste ... more
13-06-07
13th June 2007
At the beginning of the competition we met a lot of trouble.however,we gain some achievement and success that permit further progress
Programming:
we oblige changing our game engine many times.from instinct to xna,then we choose ... more

