Diary Archive
Archive of diaries from previous teams at Dare
Final week! - Team Play
15th August 2005
Well, its the final week and the team is getting ready for the presentation and hammering out the last minute features we'd hoped to add. Hopefully they'll be finished today and will enhance the game to the level we had hoped.
The EIEF wa ... more
Week Nine The end - Doom
15th August 2005
Monday 8th
Well today we had the worst day so far, as we had to have the game ready to send out to the Edinburgh for the festival. So you could imagine the panic of the morning. It was a great relief for us when we got the g ... more
Edinburgh Festival Looming - Team Play
7th August 2005
Currently the teams just putting the final touches to the game, and adding in some very late voice overs. Still a few loose ends but we're confident we can get everything together before the Tuesday morning deadline. Just gotta fix some bugs.
... more
Work, work, work - GT (Gene Therapy)
5th August 2005
We had had a visit from the Minister of Finance, to see what sort of work was going on here. Besides this flying visit, there were no talks or information sessions this week. This combined with the fact that we have our functionality well defined ... more
week Eight - Doom
5th August 2005
Monday 1st
Well the crunch week has arrived and we are all up to our eyeballs with work to do so you can imagine the atmosphere in the lab. But everything seems to be going quite well so far. A few small problems but nothin ... more
Sean's Monkey - The Frozen North
1st August 2005
Here's a short video of how Sandy and Sean worked out one of the animations for our Monkey. Download it here . ... more
Big fish, little fish, cardboard box - GT (Gene Therapy)
29th July 2005
This week, we had talks on how to win this competition, protecting Intellectual Property and Interview preparation. All these talks were both useful and important.
Also, we had the opportunity to visit Visual Sciences this week. Th ... more
Team Progress - Team Play
29th July 2005
Well, the teams been working hard this week to get the game up to a playable state ahead of the games festival. Hopefully next week will involve a lot of games testing as we iron out the bugs.
At the moment, a lot of smaller things are getting ... more
week 7 - Doom
29th July 2005
Monday 25th
Well the start of another week and one step closer to completion (HOPEFULLY). We have added a new feature to the game with the camera. Texturing of the level has started and should be finished in the next few days. ... more
"Evil begets evil. Shooting it only makes it stronger." - Evil Machines
27th July 2005
The beautiful pre-rendered animations lovingly produced by Evil Machines Creative Department proved too big to physically load into a Java virtual machine. Our response was to enlist the Evil Machines Tools Department to develop a real-time palette s ... more
