Dare to be Digital 2008 Team Blog
Sherpa Reynolds: immix
A 2D puzzle game with a strong emphasis on audio and visual components that unlock unique music and visually active graffiti art that is present on a variety of different surfaces. The game centres around four elements (Earth, Fire, Wind, and Water); with all levels stylistically themed to represent each.
The game utilises a gesture based interface that is used to navigate through a mix of rhythm and logic based puzzles by scribing specific symbols that represent a range of different sounds and effects. On completion of each puzzle the player can interact and manipulate both the audio and
...
Latest Video from Sherpa Reynolds
Select a video
-
Online Diary Week 9 - Sherpa Reynolds
08/08/08
-
Dare 2008 Week 8 Online Diary - Sherpa Reynolds
01/08/08
-
Dare 2008 Week 7 Online Diary - Sherpa Reynolds
31/07/08
-
immix Promo Video
29/07/08
-
Dare 2008 Week 6 Online Diary - Sherpa Reynolds
26/07/08
-
Dare 2008 Week 5 Online Diary - Sherpa Reynolds
19/07/08
-
Dare 2008 Week 4 Online Diary - Sherpa Reynolds
19/07/08
-
Dare 2008 Week 3 Online Diary - Sherpa Reynolds
02/07/08
-
Dare 2008 Week 2 Online Diary - Sherpa Reynolds
27/06/08
-
Dare 2008 Week 1 Online Diary - Sherpa Reynolds
19/06/08
Latest Updates
Team feeds
Team feeds sans tweets
Progress Update - Tuesday (29th July '08)
29th July 2008
Right, the word of the week has been LAG! we have been having some serious issues with lag and it is really effecting our gameplay. We have been hard at work trying to rectify the situation by tryi
Progress Update - Monday (14th July '08)
14th July 2008
Hello all, sorry for the delay since our last post but we have been uber busy with sorting out quite a bit of stuff. Well where do I begin. Over the past few weeks we have managed to get our gestur
Progress Update - Wednesday (3rd July '08)
3rd July 2008
Well here we are into our 4th week in dare......yikes! time is flying and some crucial decisions have been taken to scrap some stuff and implement others. Well as I reported in the last diary entry weProgress Update - Friday (27th June '08)
27th June 2008
Well this week has been more of a rescheduling of priorities. Unfortunately the scripting for the puzzles is taking alot longer than was initially anticipated. Therefore the crucial decision has be
Progress Update - Monday (23rd June '08)
23rd June 2008
Well here we are again, I was hoping to have had this update done on Friday but due to some technical issues I ended up losing all that I typed out.
Anyway, since the last update I am plea
Latest Comments
confused but curious
Neri says (9th August 2008)
I have no idea ho this one will play, but it looks very interesting! looking forward to trying it out :)
PD
buffywuffy says (29th July 2008)
Hey guys! Buffy here, from Dastardly Scientists. I love the fact that you are using PD for your game. I nearly ripped my hair out in my music tech classes trying to learn it, so props to you for makin
Read more...
Wii remote stuff
Grumlaut says (6th July 2008)
Hey, Graham here from DarkMatter Designs (dedicated wii remote developer :-) ), we have got the wii remote working by using the great WiiYourself library by gl.tter available here - http://wiiyourself
Read more...
hey =)
GP03D says (4th July 2008)
Wayne from Kirin here, thx a lot for da comment
i dont critique others' stuff much,but I and all of our team members think ur game is quite unique and innovative,although i still not quite understand
Read more...
Looking forward to protoplay
curbybandit says (3rd July 2008)
Hey guys, Luke from 'Dastardly Scientists' here. Just writing to say I'm liking the look of immix and can't wait to play it at Protoplay!

Newsletter