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Dare to be Digital 2008 Team Blog

Kirin: World of Champloo

World of Champloo is a real-time action MMO RPG game based on the nature principle of colour mixing. Three mythical characters from planet Chromathya are available for choosing. Each of them has unique strength and weakness. In the World of Champloo the only way to attack an opponent is by using colour spheres which are randomly distributed in the arena. Only when the correct complementary colour was used, then the opponent can take damage and effected by the sphere. Hence an experienced player will know to always think in colours in order to maximize his/her advantage. The battles of colour h ...

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Latest Screenshots from Kirin

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Latest Updates

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Network version is done~! WOC is now multi playable~! =)

6th August 2008

Horrraaaa~~~~y~~~! Thanks to our hard working programmers, the network version is finally finished. =D This version will give player better view of everything, from interface to the game level, pl

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Pushing next-gen MMORPG to a new era =)

29th July 2008

The original plan for <World of Champloo> is a plan for a MMORPG, as we already mentioned in our videos. The current MMORPG market is kinda the same, if we simplify those famous games, generally

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Finishing the game~

27th July 2008

the split screen version of the game is almost finished: 2 lvls and 3 races with textures, all the interfaces, new aiming ray for more accurate shooting, gamepad vibration... etc etc.

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Time for a new diary entry

14th July 2008

busy,busy,sry we didnt write any update for 2 weeks.

ok,here it is,the main features of the split screen version of the game is pretty much finished,now our programmers are working on netwo

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third character model done and bla bla bla...

30th June 2008

here is the third character: Titinum's final render model.

also,since we dumped the PVE section of our game(you wont see any PVE stuff in our game at this competition,but we definately

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Latest Comments

Comment on this team

keep working on the explanations/instructions

ElizabethM says (9th August 2008)

I like your figures. Worlds / landscapes are coming along. I hope it is easier to play than to follow your explanations. I will try it in Protoplay - see you there!

looks nice

Neri says (9th August 2008)

you've definitely got a lot of polish, but I would expect that from a team of Masters students. tbh if your game needs 5 videos worth of tutorials to play it properly, lots of people won't bother. I l
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picky, picky

vin209 says (5th August 2008)

1.5 mins eh? did you loop it :)

oh about the 1.5 min trailer :P

GP03D says (4th August 2008)

it's just a better version we put on youtube, cause the music we got is 1.5 min long, so the 1.5min version is the perfect fit one. the one we handed in to dare office is 59 secs, it force us to chop
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ONE AND A HALF MINUTES!!!!!

says (1st August 2008)

mmm seems like you ran over on your video by 50%..!! so exactly how is this game an mmorpg revolution?

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