Newsletter

Bookmark and Share

Terms & Conditions

  1. The closing date for applications set out on this website is final. Entries received after this date will not be considered.
  2. Dare to be Digital (the Competition) is open to undergraduate or postgraduate students studying at Universities or Art Colleges.
  3. Entry for teams must be 5 members except Japan, whose students should go to the page about Japan for more information.
  4. Those teams applying from the island of Ireland must have 5 team members. Team members can be studying at both further education and 3rd level colleges.
  5. Teams with members graduating in 2014 are eligible to apply.
  6. A maximum of 2 members in a team of 5 can be graduates of up to 2 years as long as they are not currently employed in the games / interactive entertainment industries. The rest of the team must fit the normal entry criteria as set out in (2) above.
  7. A maximum of 2 members in a team of 5 can be studying at a Further Education college as long as the remaining 3 team members fit the normal criteria as set out in (2) and (5) above.
  8. Applications from individuals are not permitted.
  9. No applicant should have had any extensive (more than 6 months full time) work experience in a development role in the games industry as a graduate or study break. Part time relevant work, internships or placements undertaken during consecutive years of study are permitted. Please refer to the Dare team if you are unsure.
  10. Applicants who have previously taken part in the Competition are not permitted to apply. This includes applicants who were successful in securing a place in the Competition but who later withdrew from the Competition either prior to its commencement or after the Competition had started.
  11. Applicants who have previously applied to the Competition can re-apply. This includes applicants who were successful in getting to the interview stage but who were then not selected to take part in the Competition.
  12. The selection dates announced by the organiser will be the sole dates for selection. No other date will be set with any team.
  13. The Competition will be hosted at Abertay University, Dundee, Scotland between 16th June and 11th August 2014. Each Team Member is required to work on the Team Project at the host centre for a minimum of 35 hours per week during Normal Working Hours and attend the public showcase event Dare ProtoPlay (7-10 August) in Dundee.
  14. You are not permitted to take any time off (Monday to Friday) during Dare, unless it is under exceptional circumstances, of which the Competition Organiser will be sole judge. Any time off will be deducted from your weekly stipend.
  15. All Team Members will be present during Normal Working Hours (9am-5pm) on Compulsory Attendance Days (comprising the first and last two weeks of the Competition).
  16. No Team Members are allowed to engage in any form of paid employment during the course of the Competition other than work outside Normal Working Hours which has the prior consent of the Competition organising team, and which does not impinge on the Team Project and has the approval of all fellow Team Members.
  17. A judging panel involving industry and funding representatives will determine which teams will be selected to take part in the Competition. The judges’ decision is final and not open to negotiation. No correspondence will be entered into.
  18. All works and ideas submitted must be original, created specially for the Competition and not infringe any copyright. On the application form, it's required from your University referfees to endorse that the work that you are entering has not appeared anywhere else and it is not part of your University course work.
  19. All Dare participating teams can start the preparation work for their game idea as soon as they are informed that they will be entering the Competition. Any work done prior to the start of the Competition will need to be declared when the Competition starts.
  20. All successful candidates have to make their own travel arrangement to arrive Abertay University, Dundee before the starting date (16th June, 2014).
  21. Accommodation and a stipend of £75/week per person to support the participant's living expenses will be provided throughout the whole Competition period (16th June and 11th August 2014).
  22. Successful applicants will have to abide by the IPR (Intellectual Property Rights) conditions set out in a formal contract before they start the competition. The contract sets out that Dare to be Digital will own any generated IP until proposals are made by any team to explore exploiting their game IP after the competition finishes. Post-competition IP agreements will protect team members from each other and allow freedom to explore non-commercial and commercial activities. Dare to be Digital will not require any payment for post-competition exploitation until a team creates profits and, even then, the payments are currently planned to be limited to £1,800.
  23. Each Team/Team Member shall consent to taking part in the filming of a documentary film of the Competition for the Competition period. The Competition organiser shall be entitled to use any such film for any purpose at its sole discretion. This will be used in the promotion of the Competition.
  24. The above terms are subject to change.

Last updated on 6th December, 2013

All images, videos, content Copyright © 2014 Dare to be Digital Limited except where noted. All Rights Reserved. enquiries@daretobedigital.com
Site Map | Website Design by MTC Media | Dare 2011 illustrations by Sooper Double D