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Dare ProtoPlay 2015

13-16 Aug (Thu-Sun), Dundee Caird Hall & City Square
Thu-Sat:
10am-6pm
Sun:
10am-4pm
Awards Ceremony:
4pm Sun 16 Aug, Marryat Hall

Building on the final phase of the international video games design competition Dare to be Digital, Dare ProtoPlay is the UK's biggest indie games festival, taking place over 4 days in August every year. Entry to the Dare to be Digital games and the Dare Indie Showcase games is free. More than 40 games to be played for free.Check below for more details.Dare ProtoPlay is sponsored by Dundee City Council, Microsoft, Sony and Channel 4. Hope you will enjoy. Enquiries: enquiries@daretobedigital.com

Apply to Dare Indie Fest                  Junior Judges now Open

developers activities suitable for games developers or creative workers
family activities suitable for family
kids activities for kids or teenagers

 

City Square

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BAFTA

Dare to be Digital 2015 Games

13-16 Aug (10am-6pm & Sun 10am-4pm)

Come play 16 brand new games developed by talent from the Dare to be Digital contestants. Industry judges will pick 3 winning teams from Dare to be Digital to become the sole nominations of the BAFTA Ones To Watch Award.

You can also have your say by voting them to win the  Audience Award.

Free Entry. 

 

Check out the Dare 2015 games here.

kids

Junior Judges

Junior Judges

13, 14, 15, 16 Aug (10:30am-4pm)

The ever popular Junior Judges is back. Kids between 8-14 are invited to become junior judges at Dare ProtoPlay. Bookings are now open and must be booked by parents or guardians. £10 per ticket (for the children only). Parents do not need a ticket to accompany their children. Only limit to 30 participants per day. 

Participants will get:

- a priority pass to play all the Dare to be Digital games
- judging guidelines to help you go through the process
- a Junior Judge T-shirt to make you stand out from the crowd

Book Now.

13 Aug Thu

14 Aug Fri SOLD OUT

15 Aug Sat SOLD OUT

16 Aug Sun SOLD OUT

Caird Hall

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Dare indies

Dare Indie Games Showcase

13-16 Aug (10am-6pm & Sun 10am-4pm)

Indies are showcasing their brightest ideas for the audience.

Apply to be part of it.

Free entry.

 

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Cardboard Challenge

Dare ProtoPlay Cardboard Challenge

Part of the Imagination Foundation’s 2015 Global Cardboard Challenge 

13-16 Aug (11am-3pm)

A video game starts from an idea. The idea can be developed through cutting up paper boxes. Inspired by 9-year old Caine's game arcade, Global Cardboard Challenge will challenge you to create a game arcade using paper boxes.

We join Imagination Foundation's mission to find, foster and fund creativity and entrepreneurship in children around the world to raise a new generation of innovators and problem solvers who have the tools they need to build the world they imagine.

Family, adults all welcome.

Want to prepare in advance? Take a look at Caine's arcade:

Please come along and bring anything which can be recycled from your house, such as:

   CARDBOARD

Used cardboard boxes (big & medium size)

Cereal boxes

Shoeboxes

RE-USED / RECLAIMED

Empty containers of strawberries

Empty cupcake containers (if available)

Empty bottles and bottle caps

Egg cartons

Milk cartons

Paper towel and toilet paper tubes

Old fabric, pillowcases or clothes cut into

Scraps

Old stuffed animals and toys

TOY STORE / HOME

Mini basketballs (if available)

Mini soccer balls (if available)

Racquet balls (large)

Army Men

Various (dollar) toy prizes

Free.

Booking required.

Book now.

Johann Sebastian Joust

Johann Sebastian Joust

13-16 Aug (10am-6pm & Sun 10am-4pm)

As part of our innovative game design series, we bring you Johann Sebastian Joust, a no-graphics, digitally-enabled playground game designed for motion controllers.

The goal is to be the last player remaining. When the music — J.S. Bach's ‌Brandenburg Concertos — plays in slow-motion, the controllers are very sensitive to movement. When the music speeds up, the threshold becomes less strict, giving the players a small window to dash at their opponents. If your controller is ever moved beyond the allowable threshold, you're out! Try to jostle your opponents' controllers while protecting your own.

Sponsored by Die Gute Fabrik.

Drop-in. Free Entry.

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Scratch

Design your own game

13-16 Aug (10am-6pm & Sun 10am-4pm)

Create stories, games, and animations using Scratch with some guidance from our volunteers.

Free.

Join at venue.

Marryat Hall

developersfamily

Edinburgh Game Symposium - Protoplay Edition

Edinburgh Games Symposium - Protoplay Edition

12-13 Aug 

Edinburgh Game Symposium is joining Dare ProtoPlay this year with exciting programmes and speakers.

12 Aug: conference exploring topics such as Virtual Reality and Audio, VR and Audio in Horror Games and Sound and the Senses.

13 Aug: workshops on Game & Story Jam, Character Voice Design, Interactive Live Music Workshop

13 Aug evening: Live Video Game Music Concert and Dance Party with Chipzel

For detailed programmes, please visit: http://www.edingame.com/index.php/schedule/

Book your tickets now

developers

Cara Ellison

Talk and Panel Discussion
Games and Intersubjective Intimacy

by Cara Ellison, followed by a panel discussion
15 Aug Sat, 6:30pm, Marryat Hall

People often make the mistake of saying that there isn't much sex in video games, but there's actually just less sexual imagery in games than the more obvious violent imagery. What we're really lacking is intersubjective intimacy between characters in video games, and people really love games that give that to us and this makes those games memorable. The talk will refer to the games Another World, Journey, Shadow of the Colossus/Ico, Sacrilege, and Shadow of Mordor.


Cara Ellison
is a Scottish writer, game critic and video game narrative designer. She has written for The Guardian, VICE, Kotaku, PC Gamer, Paste Magazine and the New Statesman, wrote the best-named column in the world, S.EXE, at Rock Paper Shotgun, and had a regular opinion column at Eurogamer. She was also co-writer on Charlie Brooker’s How Videogames Changed The World for Channel Four television in the UK. Her writing and game narrative work has been featured in The New York Times and Wired, and she was one of The Guardian’s Top Ten Young People In Digital Media 2014. Currently she designs the narratives for video games.

Free. Book now

developersfamilykids

Killer Queen Arcade


Killer Queen Arcade

Killer Queen Arcade Field Game

14-15 Aug only in Marryat Hall (10am-6pm )

Killer Queen is a team-based field game akin to Capture the Flag. It’s usually played outside, but it can work in a large open indoor space too. Be prepared for lots of running, strategizing, and swashbuckling!

Designed for the Come Out & Play festival  in NYC by Joshua DeBonis and Nikita Mikros

 

 

Drop-in. Free




We always have an exciting programme of events so please make sure you keep checking back to discover what activities will be taking place this year. Remember to
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